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The Future of Selling Your Game
Everyone says there's "too many games" and we're in an indiepocalypse. What with over 4,000 games released on Steam alone in 2016, the panic isn't unfounded. What will the future be for gathering a fanbase and selling your game? Gaming journos are overwhelmed, social media is flash in the pan, and having a game alone isn't enough anymore: content strategy is going to be a massive part of selling games in the future, including VR experiences and livestreaming.
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